by Dan "Shoe" Hsu & Shane Bettenhausen 3.28.2007
t could do no wrong. Hundreds of
millions of hardware units sold (enough
so that you could find one in every three
American households). A name that was near
synonymous with "videogames"...similar to
"Nintendo" during the late '80s. But last year,
gamers turned on the PlayStation brand.
Everyone from the hardcore gamers to the
mainstream press was dogging on the
newest console in the PS family. What happened?
How did an unstoppable juggernaut suddenly
turn into an embattled victim? Is the PS3's reign
over before it even began? We delve deep into
the next-gen console war's unexpectedly bloody
frontier to find out what went wrong...and where
Sony intends to go from here.
Failure to Launch?
From a purely mathematical standpoint,
the PS3 had a highly successful
launch. Despite an asking price
roughly twice that of the PS1 or PS2
when they debuted, Sony's next-gen
behemoth quickly became the fastest-
selling new console in Sony's
history--over 2 million units made
it to store shelves (in North America
and Japan) within the first two
months of release. And Sony's key
launch title, well-received first-person
shooter Resistance: Fall of Man,
easily became the system's most
popular game, selling through to
nearly half of all PS3 buyers. Sounds
like a rosy situation, right?
Resistance didn't turn out to be the Halo killer that Sony had hoped for, but perhaps this fall's
Killzone 2 (above) can finally deliver on the Master Chief-slaying promises of its PS2 forerunner.
You'd be surprised...while the
Xbox 360 and Wii enjoyed plenty of
positive buzz throughout the 2006
holiday shopping season, the PS3
instantly became the industry's
favorite whipping boy. Grumbling
about the PS3's high price, lack of
controller rumble, and spotty launch
lineup became commonplace on
Internet message boards, while the
mainstream media focused on the
greedy eBayers and random acts of
violence that peppered PS3 queues.
Sure, the hardware was selling, but
nearly every news article regarding
the PS3 seemed to have a negative
slant (even here at EGM, our editors
unanimously recommended the Wii
over Sony's console). Seriously, when
Time magazine calls your console "a
bust," something is clearly amiss.
But is the PS3 really a dud? Or
is everyone simply hoping to see a
spunky upstart (be it either the Xbox
360 or Wii) pull a David-and-Goliath
upset against the industry's reigning
champion? No easy answer exists,
as a multitude of factors contributed
to the PS3's prickly situation. For
one, the PS1 and PS2 didn't face
competition nearly this tough, as
the 360 and Wii each pose much
larger threats than Sega's Saturn or
Dreamcast ever did. Plus, the decision
to make PS3 a Trojan horse for
Sony's high-def Blu-ray disc technology
could be backfiring--unless
you convince consumers that this
extra feature is something they
truly want, they'll only view it as an
added expense. And although the
PlayStation Network offers an online
solution far beyond what we saw on
the PS2, the premium functionality
of Xbox Live Gold still outclasses
Sony's offering. Finally, an exodus
of exclusives could be the most
dangerous problem currently facing the PS3: although initially announced
as PS3-only games, Virtua Fighter 5,
Assassin's Creed, Armored Core 4,
Fatal Inertia, and Blade Storm will all
find their way to 360 by year's end.
With Grand Theft Auto IV already
spreading its love around to multiple
consoles, will we see even more
triple-A titles jumping ship? If Metal
Gear Solid 4 or Final Fantasy XIII
were to end up on 360, that would
surely inflict some massive damage
on Sony's new flagship....
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