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Half-Life 2: Episode Two - The Return of Team Fortress 2 and Other Surprises

Valve's Gabe Newell drops some major announcements regarding Episode Two, including Xbox 360 and PS3 support and the return of Team Fortress 2.

Valve founder Gabe Newell dropped a number of bombshells regarding Half-Life 2: Episode Two at EA's summer press event. Newell revealed that the vaunted PC first-person shooter franchise is going to arrive on the Xbox 360 and PlayStation 3 and that the PC and console versions will ship with not only a new single-player game called Portals, but also with Team Fortress 2, the ambitious multiplayer game that Valve tried to develop in the late '90s but that quietly disappeared later on.

Half-Life 2 fans are already aware of the episodic content that Valve is producing, in place of a Half-Life 3. Episode One, the first chapter, was released earlier this summer to great acclaim. Well, Episode Two won't just continue the story of Gordon Freeman, Alyx Vance, and the rest of humanity battling the alien Combine for control of Earth.

For one, Valve is planning to release Episode Two simultaneously on the PC, Xbox 360, and the PlayStation 3. And it wouldn't make sense to give the console players Episode 2, which is essentially the middle of the story, so the console versions of Episode Two will also include Half-Life 2, as well as Episode One. That's right, both Xbox 360 and PlayStation 3 players will be able to get their hands on the entire Half-Life 2 saga in one package.

In addition to that bombshell, Newell revealed that all versions of Episode Two will ship with a separate single-player game called Portals. This is something of an insanely inspired puzzle game that takes advantage of the Source engine, judging from the hilarious trailer that Newell showed. The trailer took the form of a training video for a new employee of an advanced corporation in the Half-Life 2 universe.

The video shows a diagram and explains that as an employee of this company, you may have to find the emergency exit to a certain room. However, there are often obstacles in your way, like a gaping chasm. No problem, because all you need to use is your Aperture Science Handheld Portal Device to create dimensional doorways that let you mess with reality. For example, if there's gaping chasm between you and your objective, just shoot a portal on the far side of the room, then shoot a portal open on your side, then enter the portal. You'll instantly transport from one side of the room to the next by walking through the portal (you'll even see yourself going through the portal).

That's the simplest example of how to use the portal gun. In other situations, you may be under fire by a gun droid. So all you need to do is shoot a portal open over the gun, then shoot a portal open beneath a crate, then watch the crate fall through the hole and crush the gun. It gets even crazier, and the diagrams shown in the trailer showed some incredibly crazy things that you can attempt, like creating a series of portals so that you're constantly chasing yourself. Some of the puzzles sound like they'll be "impossible," so the challenge will be to figure out how to use the portal gun.

This promises to be an incredibly puzzle-style first-person experience, which Newell says is part of the goal. "We wanted to take physics out of this domain as a tool that lets you bounce grenades around to how can we really change the game experience for our customers," he said.

Newell then dropped an even bigger bombshell by showing off Team Fortress 2. Those familiar with Valve's history know that Team Fortress 2 was an ambitious multiplayer action game that was supposed to come out after the original Half-Life. However, the game quietly disappeared after years of development, and it was assumed that Valve dropped the project.

Well, Team Fortress 2 is back and will be included with Episode Two, and it looks like nothing else on the market. Newell explained that Valve wanted to make this action game distinct, so the graphics (which use the Source engine) look like a Pixar-animated movie. To reinforce this, the various character classes in the game look like cartoon caricatures. These include the Medic with the huge needle or the Demoman with the sticks of explosives. Other classes include the Heavy, the Spy, the Scout, the Engineer, the Sniper, the Soldier, and the Pyro. Newell says that the goal with Team Fortress 2 is to create "the best-looking and best-playing class-based multiplayer game." Team Fortress 2 is certainly unique in appearance, so we'll see how it plays.

Valve will release more information about Episode Two and all this new content throughout the fall, and more announcements will be revealed as the year goes on. We'll obviously keep a close eye on it, so make sure to check back with us for more details.

290 Comments

  • cimbomboy2

    Posted Aug 17, 2007 6:52 am PT

    HXCDEW
    "It's is obviously gonna suck on the xflop 360. PS3 all the way"

    honestly what do you base that on...get a life mate, other than trying to ruin other people's!

  • vasilis1993

    Posted Jul 17, 2007 5:19 am PT

    Awesome!!!Can't wait...I WANT IT!! xD

  • tegovoltio

    Posted Jan 5, 2007 10:33 am PT

    This is great, Half-Life and it's mods are the only reason I care about PC for gaming. It's awesome consoles are getting the episodes too. The portal concept looks sick I can't wait. I'm getting both a console version and the PC because of the mods and CS:S.

  • kill_switch_eng

    Posted Dec 13, 2006 3:36 pm PT

    haha great i just brought half life 2 on the xbox.oh well,it wasonly a fiver,i might take it back and wiat for this,becuase its got some serious frame rate issues on the xbox,with the new versions best not have

  • mydasx

    Posted Oct 17, 2006 11:13 pm PT

    tfc 2. nuff said. to all you n00bs, my hwg will own you.

  • mark_unix

    Posted Oct 15, 2006 4:08 am PT

    if you have a 1080P TV set, a 640x480 output on that wil look like HUGE FRICKING DOTS....
    yea once you see 1080P you'll know why you don't want 480P...

  • mark_unix

    Posted Oct 15, 2006 4:08 am PT

    if you have a 1080P TV set a so a 640x480 output on that wil look like HUGE FRICKING DOTS....
    yea once you see 1080P you'll know why you don't want 480P...

  • 69-jay

    Posted Sep 11, 2006 7:42 am PT

    portals looks verry nice...

  • jakeboudville

    Posted Sep 4, 2006 5:11 am PT

    kinda interesting...

  • Manlymike17

    Posted Aug 26, 2006 3:12 pm PT

    Wow this is one of those game packs that will make you say "Yea...I'm gonna record my whole experience of this on camera" This looks so awesome.

  • Epic_alchemist

    Posted Aug 19, 2006 12:40 am PT

    wow...i want that bad. Portal looks amazing.

  • Mohamadouf

    Posted Aug 18, 2006 7:51 pm PT

    Valve kickass

  • Tebbit

    Posted Aug 16, 2006 11:17 pm PT

    All right then, my two cents:

    First of all, graphics aint everything, as the wii will hopefully show, so quit moaning about 640x480.
    Due to my personal vendetta against the Xbox 360 I probably cant say anything good about HL2 for it. How are they gonna fit it all on a dual layer-dvd? (possibly on hd, but thats not out yet is it?)
    For the PS3, the storage will certainly be a factor, but by far the best choice will be the pc, and that 'tis be my choice. Valve is up their in developer history, along with id, Blizzard and Ion Storm (mostly, cough *Daikatana*), so I figure just let them get on with it and its bound to be good!

  • jackassultima

    Posted Aug 14, 2006 10:21 am PT

    So awesome. definately gona get it for PS3. with the size of blu ray, it will probably all be on 1 disc which will be sweet.

  • HXCDEW

    Posted Aug 12, 2006 11:57 pm PT

    It's obviously gonna suck on the xflop 360. PS3 all the way!

  • hush404

    Posted Aug 10, 2006 8:25 am PT

    This is OMG Sh_t my pants awesome!!!

  • Gleba2388

    Posted Aug 9, 2006 8:30 am PT

    Simply awesome...

  • Joker8956

    Posted Aug 9, 2006 3:40 am PT

    Wow this sounds perfect i'v always been a big fan of the half-life series and I cant wait to play it on my 360...

  • star77241

    Posted Aug 8, 2006 8:56 pm PT

    Portal looks really cool. I hope that they decide to make it for the Wii. It would work really well with the Wii control system.

  • nhlkoho

    Posted Aug 7, 2006 11:14 am PT

    to saf_jut below:
    more than likely this will be just a direct port of the PC version of the game. There is no way they are going to release this game on consoles with better graphics than the PC version. Half-Life is and always will be a PC game. I believe that they will hold off on any graphical improvements until episode 3 comes out.

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